The Ecots [eh-cuts] are a humanoid alien race that lived on the planet Ecoria. They are petite and elvish in appearance. They lived on a planet blanketed with glowing white forests. They had established their living space, a combination of a technologically advanced metropolis and earthy village, in this world and had thrived there for a long time before an enemy race caused theirs to become nearly extinct.
Appearance and Fashion
The Ecots are petite, humanoid and elvish in appearance and nature. They have pointed ears and black skin. They do not appear to have pupils or irises, instead having completely white eyes with a bluish glow. All of the Ecots have white hair. There are mutations that can occur that may cause an Ecot to be born with abnormalities or that can affect their mentality or growth as they mature, much like humans.
The choice of dress for an Ecot in their society may vary. It is common for non-royal Ecots to wear simple clothing such as dresses, skirts, pants and shirts. If an Ecot is not physically engaged in an activity such as hunting or any sport, they will dress in more fashionable and elegant clothing. Ecots who hunt or engage in a sport will wear clothing that will not burden them and is comfortable or allows for more movement. For the males, this may even include going shirtless and for the females it may include wearing shorts and cut tops to allow for more flexibility. Ecots on the royal side will dress more elegantly or daintily, often with many pieces of Jewelry or accessories. Ecots who hunt will often go without footwear. Other Ecots go barefoot as well, regardless, but there are forms of footwear available for those who intend to dress fashionably. They have things such as boots, sandals, heels, flats, and other sorts of basic footwear. All dress is a choice of preference to the Ecots, but many who do not work on difficult or physically demanding jobs will dress in or attempt to mimic the same fashion as that of a Royal if they can afford it.
The Ecots live in a large sort of kingdom that is surrounded by the white woods. This kingdom is ruled by a Queen, the current one named Ze’ena, who is considered the most powerful person out of all the rest of the Ecots. She is highly respected by all her people, and while she is known for being kind and gentle, she can also be fierce and strong. She is both powerful with a strong aura and well trained in combat in the case she needs to protect her people. The queen can be married to someone who will then be considered the king, but he is never the main ruler as in Ecorian folklore and beliefs, it is said that their home bears a sort of maternal spirit. As such, only a female Ecot may truly take the throne. If the Queen has a spouse, he will be treated as highly as the Queen, but he will not have all the responsibility as the Queen or be allowed to make any decisions before her. Not every Queen has had a husband or an heir to the throne, and as such she had to choose a relative or close, trusted friend to pass the throne onto once she passed on. Ze’ena, the most recent queen of Ecoria, does have a family and a daughter, but her King was lost in a battle. The members of Ze’ena’s family who had been alive at the time were her daughter Aeie and her husband, her brother Qis and her Niece, Nexus.
Society and Ranks
On Ecoria, the Ecots have advanced technology such as ships that are used to travel both around their planet and in space, mechanical body parts for those who have lost theirs, machines for medical uses and various electronic systems that allow their homes to function. However, they still choose to live with and off of their home and do such things as hunt for their food, gather fruit from trees and other plant life, practice beliefs/religion according to their mother planet and many other sorts of traditional practices. The Ecots have a monetary system much like humans do. Their currency is composed of silver coins, merely called Coine. Coine is earned by the Ecots through work, and on some occasions, gambling.
The Ecots have three ranks in their society- Royals, Workers, and The Common, which while it is its own class, it is split into two sides/parts.
Royals are those who live in the royal house. [This does not include servants to the queen; however, the servants do live in the Royal house.] Royals have the choice to get an education, learn to fight, engage in the arts or all three at once. The Queen herself will have to have done all three before taking the throne, so any person who is fated to take over the kingdom is forced to live an awfully busy life full of lessons.
Workers are those who work very hard for a living- either as scientists, doctors, merchants, hunters, explorers, servants, guards or anything else. They are treated well for contributing to the society and live more lavishly than The Common. They live the closest to the Royal House, in cleaner and more decorated homes.
The Common are those who have less demanding jobs or will often do undesired tasks to earn Coine. There are two sides to The Common- The Lesser Common and The Greater Common. On one side, they are very lewd in nature and live on the farthest edge of the Ecorian Kingdom. They are not very educated or powerful- compared to the Royals or the Workers. The lesser side of The Common consists mostly of older Ecots, and any Coine they earn is used mostly for gambling and betting. Any children they have or any younger Ecots that are part of it can advance in the society by deciding to get a job and become a Worker. The lesser Common are not very liked by some of the other Ecots, but while they are lewd, they are still treated like the rest of the society. The Greater Common are the side of The Common that do work well and do their best to fulfill their part in the society. They are cleaner and kinder than The Lesser Common and as such, they are more respected than those on the other side of their social class.
Geography and Life on Ecoria
Ecoria is decorated with white woods and plantlife. The trees glow bright and provide light for hunting at night. There are various light blue flowers scattered across their ground and bushes full of black, white and/or blue fruits and other natural delicacies. Some trees bear fruit as well, and Gatherers of Ecoria will often traverse the White Woods for it. Ecoria also has quite a few cliffs, hills and mountains throughout it, most of which are vast and empty. Explorers who have been sent to find areas brimming with resources will often stop on these cliffs and mountains to rest or to sightsee. Lakes and rivers can be found in various areas of the White Woods, and explorers, hunters and gatherers as well as all animal and plant life will use it to drink or collect water. The weather on Ecoria varies by region. In the mountains and by the cliffs, it is very windy and chilly. In the forest, everything is moist and humid. In the villages where the Ecots live, everything is typically still and ranges in temperature and climate. There is rain on Ecoria as well, and it comes about three times per the equivalent of an Ecorian year [See “Aging and Time”]. When it rains, however, it rains for an entire Ecorian Wake [Their term for day], and so daily life becomes a bit difficult for some. It is also difficult for hunters, gatherers and explorers to go out and do their work, as the animals will hide and the terrain may become dangerous around mountains and cliffs. In Ecoria, there is no sun, but instead a moon that behaves like a sun and acts as both in order to bring them their day/night. It is basically a sort of large rock that glows and dims according to the day and night of Ecoria. During their daytime, their moon emits a bright light that, although it looks white, is actually a very light blue. During the Ecorian equivalent of nighttime, their moon dims, and the blue color is more apparent.
Fire on Ecoria can either be light blue or white. White fire is often more destructive and hot, and blue fire is less so.
There are various animals that are scattered throughout Ecoria and its geographical locations. There are fish-like creatures that swim in the river, and larger ones that live in the lakes. In the woods, there are creatures like deer that are completely white like the woods. They are very hard to catch and kill, but they are said to taste better than any other animal. The most common game in their woods are creatures that resemble rabbits, and another creature that resembles a fox. On the cliffs, there are four legged creatures with hoofs and horns that are colored blue. They are very strong and only more experienced hunters go after them. Some hunters are archers, and they mostly go after winged creatures with poisonous talons that hide in the trees of the White Woods. There are insects scattered all over the ground that may also be collected, but mostly by gatherers. They are considered a snack food, and sometimes will be used to accompany other foods or for decoration. There are also serpent-like creatures with black tongues and silver teeth that are very venomous. They are very deadly, even to consume.
Aging and Time
The Ecots have a form of time that is different from our own. Their lifespan and time in general is twice as long as that of a human or time on earth. Their days are twice as long and they can live up to 200 Earth years. In Ecoria, however, their time is labeled differently. Two years here on earth is called a Cycle on Ecoria. An Ecot can live up to 100 Cycles, although some who are extremely healthy have been noted to live up to 114 cycles. A day in Ecoria is called a Wake and a Night is called a Rest [although not everyone is awake in the day or asleep in the night]. They do not have a way to measure time such as hours or minutes, but they do have a calendar to keep track of the Wakes.
The Ecots have a sort of energy about them and they have special abilities. They harmlessly draw/borrow spiritual energy and aura from living things to fuel their abilities. While they all draw from the same sources, each Ecot will have different abilities and use them differently. Some can control elements, some control the mind, some harness and control emotional energy, and others can use their powers to heal and plenty of other things. Those who have spiritual abilities will often become soothsayers and work for the Royals, and Ecots with medical powers will become doctors or accompany hunters or explorers. Ecots will choose to use their powers accordingly, either for good or for malice. Those who are more powerful or well trained in their abilities become soldiers or guards to the Queen, or will take a job that is relative to their ability. While almost all of the Ecots have this sort of power, quite a few would still keep weapons like blades and bows at hand. And not all Ecots are able to use their powers well, especially The Common.
Language and Literature
Like us, The Ecots do have books full of stories, knowledge and other forms of literature. The most treasured books are those that document Ecorian history and culture, and those are kept in the Royal Library near the Royal house. This is open for all Ecots to read and learn. The Language of Ecoria is called Ecotian, and it is very complex. Their language ranges from fluid and loose to solid and strict, and trying to learn it is a challenge. They have about ninety characters in their alphabet, over thirty of them being vowels. Words can be composed entirely of consonants or entirely of vowels, and it can be awfully difficult to pronounce correctly. Their language is actually considered an art when used for storytelling, song or poetry. The Ecots write in symbols, some of which are sharp and jagged, and others which are smooth and round. They write from left to right. Some Ecots also know other languages of other races that are in alliance with them. For the most part, this includes all Royals and a few workers. Learning a language for an Ecot can be challenging, but not impossible.
The Ecots love and marry much like a human would. They typically marry for love, but some Ecots have either married to support their families or to woo the money out of their spouses before moving on to another. Marriage may also be arranged between families if the parents wish it, but this also falls under marrying to support a family with Coine. Royals do not typically allow their children to marry anyone below the Worker class, while everyone else in the Ecorian society are free to marry whomever they wish [so long as the parents don’t agree on an arranged marriage!]
The Ecots typically engage in song, dance, poetry, philosophy, storytelling, music, writing and painting. They are very artistic creatures and their art forms are their only vast source of entertainment and fascination. There are Ecots who gather around Philosophers, Storytellers and singers in courtyards, watching them with awe. There are also designated theaters for physical performances such as dancing, musical performances and plays. Some Ecots are artists and sell their works in the market or paint for themselves. Some of The Greater Common engage in playing musical instruments to earn extra Coine on the side.
Enemy and Downfall
The Ecots have various allies that live far away but do travel and stop by their home planet to trade with them. However, their civilization is not always at peace. Aside from some traitors and tyrants within the Ecorian society, the Ecots have a snake-like enemy that they and their allies began to share at one point- The Ia’lmun [ee-al-moon], led at the time by a barbaric King named Xyocres [za-ee-oh-kuh-rees]. The King before him was much more strong-willed and never harmed another race unless they threatened the Ia’lmun. However, he was assassinated by Xyocres and his throne was taken by the barbaric tyrant. The Ia’lmun are rather brutish In nature and awfully venomous, but they were, before Xyocres, only so among their own kind and to their enemies. The Ia’lmun are all blood red, humanoid and bear snake-like features like venomous fangs, scales and yellow or beady black eyes. They typically had never interacted with other species outside of their own, but it has happened once or twice since King Xyocres took power where they tried to befriend and trick other races. With the Ia’lmun, under King Xyocres’ rule, if a race agreed to trade with them or become their ally, then they would be betrayed, taken advantage of or have materials stolen from them under Xyocres’ order. Because the Ia’lmun are so powerful, it is almost impossible to stop them, even with advanced weaponry or strong soldiers.
In addition to this, Xyocres decided that anyone who should oppose him or disagree with him would be destroyed, whereas under the previous King's rule, there would be no action unless taken by the other party first. Not all of the Ia’lmun agree with king Xyocres’ methods and rulings, but they have no choice but to follow him in fear of losing their lives, as he is the most ruthless of them all.
The Ecots were sought after by the Ia’lmun at one point. Xyocres visited Queen Ze’ena and asked if they may trade their items for metal parts for armor. However, Ze’ena knew better and refused. Not only this, but she called Xyocres out on his brutish and evil behavior and told him that they were not welcome anywhere unless he could be as wise and as thoughtful as the previous king was. Because of this insult, Xyocres decided to attack and obliterate the Ecots entirely. Ze’ena knew that as soon as Xyocres set foot on her home, their kind was doomed. However, she did decide to fight back no matter what. She had even asked a few neighboring races on other planets to aid her, but nobody would due to fear of Xyocres targeting them as well as the Ecots. With that, Xyocres overthrew the Ecots and their kingdom, and absolutely nobody was spared. After he had finished his work, Ecoria was completely void of life and covered in blood and fire. Xyocres was not aware, however, that one of the Ecots managed to escape his wrath.
Created by AnnikaDoll